The first recorded use of the word military in English, spelled militarie, was in 1585. It comes from the Latin militaris (from Latin miles, meaning "soldier") through French, but is of uncertain etymology, one suggestion being derived from *mil-it- – going in a body or mass. The word is now identified as denoting someone that is skilled in use of weapons, or engaged in military service, or in warfare.
Military history is often considered to be the history of all conflicts, not just the history of the state militaries. It differs somewhat from the history of war, with military history focusing on the people and institutions of war-making, while the history of war focuses on the evolution of war itself in the face of changing technology, governments, and geography.
These supply points are also used to provide military engineering services, such as the recovery of defective and derelict vehicles and weapons, maintenance of weapons in the field, the repair and field modification of weapons and equipment; and in peacetime, the life-extension programmes undertaken to allow continued use of equipment. One of the most important role of logistics is the supply of munitions as a primary type of consumable, their storage, and disposal.
The primary reason for the existence of the military is to engage in combat, should it be required to do so by the national defence policy, and to win. This represents an organisational goal of any military, and the primary focus for military thought through military history. How victory is achieved, and what shape it assumes, is studied by most, if not all, military groups on three levels.
Prospective service members are often recruited from high school or college, the target age ranges being 18–35 in the Army, 18–28 in the Marine Corps, 18–34 in the Navy, 18–39 in the Air Force and 18–27 (up to age 32 if qualified for attending guaranteed "A" school) in the Coast Guard. With the permission of a parent or guardian, applicants can enlist at age 17 and participate in the Delayed Entry Program (DEP), in which the applicant is given the opportunity to participate in locally sponsored military activities, which can range from sports to competitions led by recruiters or other military liaisons (each recruiting station's DEP varies).
Examinees also receive a score on what is called the Armed Forces Qualification Test (AFQT). AFQT scores are computed using the Standard Scores from four ASVAB subtests: Arithmetic Reasoning (AR), Mathematics Knowledge (MK), Paragraph Comprehension (PC), and Word Knowledge (WK). AFQT scores are reported as percentiles between 1-99. An AFQT percentile score indicates the percentage of examinees in a reference group that scored at or below that particular score. For current AFQT scores, the reference group is a sample of 18 to 23 year old youth who took the ASVAB as part of a national norming study conducted in 1997. Thus, an AFQT score of 90 indicates that the examinee scored as well as or better than 90% of the nationally-representative sample of 18 to 23 year old youth. An AFQT score of 50 indicates that the examinee scored as well as or better than 50% of the nationally-representative sample.