This is a solid album (that's what they were called when I originally bought this) that I'd forgotten about until I heard the live version of Goon Squad playing at a BBQ, reminding me how much I liked the song and all the other songs on this release. Well, that meant that I needed to purchase the digital version so that Armed Forces could be added to my summer music rotation. One day I might actually get around to digitizing my vinyl collection, in the meantime I'll be listening to Elvis.
During World War I, the need to break the deadlock of trench warfare saw the rapid development of many new technologies, particularly tanks. Military aviation was extensively used, and bombers became decisive in many battles of World War II, which marked the most frantic period of weapons development in history. Many new designs, and concepts were used in combat, and all existing technologies of warfare were improved between 1939 and 1945.
The primary reason for the existence of the military is to engage in combat, should it be required to do so by the national defence policy, and to win. This represents an organisational goal of any military, and the primary focus for military thought through military history. How victory is achieved, and what shape it assumes, is studied by most, if not all, military groups on three levels.
International protocols restrict the use, or have even created international bans on weapons, notably weapons of mass destruction (WMD). International conventions define what constitutes a war crime, and provides for war crimes prosecution. Individual countries also have elaborate codes of military justice, an example being the United States' Uniform Code of Military Justice that can lead to court martial for military personnel found guilty of war crimes.
The IRT model underlying ASVAB scoring is the three-parameter logistic (3PL) model. The 3PL model represents the probability that an examinee at a given level of ability will respond correctly to an individual item with given characteristics. Specifically, the item characteristics represented in the 3PL model are difficulty, discrimination (i.e., how well the item discriminates among examinees of differing levels of ability), and guessing (i.e., the likelihood that a very low ability examinee would respond correctly simply by guessing).