Since then, the advances made by human societies, and that of weapons, has been irretrievably linked. Stone weapons gave way to Bronze Age weapons, and later, the Iron Age weapons. With each technological change, was realised some tangible increase in military capability, such as through greater effectiveness of a sharper edge in defeating leather armour, or improved density of materials used in manufacture of weapons.
International protocols restrict the use, or have even created international bans on weapons, notably weapons of mass destruction (WMD). International conventions define what constitutes a war crime, and provides for war crimes prosecution. Individual countries also have elaborate codes of military justice, an example being the United States' Uniform Code of Military Justice that can lead to court martial for military personnel found guilty of war crimes.
Examinees also receive a score on what is called the Armed Forces Qualification Test (AFQT). AFQT scores are computed using the Standard Scores from four ASVAB subtests: Arithmetic Reasoning (AR), Mathematics Knowledge (MK), Paragraph Comprehension (PC), and Word Knowledge (WK). AFQT scores are reported as percentiles between 1-99. An AFQT percentile score indicates the percentage of examinees in a reference group that scored at or below that particular score. For current AFQT scores, the reference group is a sample of 18 to 23 year old youth who took the ASVAB as part of a national norming study conducted in 1997. Thus, an AFQT score of 90 indicates that the examinee scored as well as or better than 90% of the nationally-representative sample of 18 to 23 year old youth. An AFQT score of 50 indicates that the examinee scored as well as or better than 50% of the nationally-representative sample.