Somewhat earlier, in medieval China, gunpowder had been invented, and was increasingly used by the military in combat. The use of gunpowder in the early vase-like mortars in Europe, and advanced versions of the long bow and cross bow, which all had armour-piercing arrowheads, that put an end to the dominance of the armoured knight. After the long bow, which required great skill and strength to use, the next most significant technological advance was the musket, which could be used effectively, with little training. In time, the successors to muskets and cannon, in the form of rifles and artillery, would become core battlefield technology.
Prospective service members are often recruited from high school or college, the target age ranges being 18–35 in the Army, 18–28 in the Marine Corps, 18–34 in the Navy, 18–39 in the Air Force and 18–27 (up to age 32 if qualified for attending guaranteed "A" school) in the Coast Guard. With the permission of a parent or guardian, applicants can enlist at age 17 and participate in the Delayed Entry Program (DEP), in which the applicant is given the opportunity to participate in locally sponsored military activities, which can range from sports to competitions led by recruiters or other military liaisons (each recruiting station's DEP varies).
Although mostly concerned with the military transport, as a means of delivery using different modes of transport; from military trucks, to container ships operating from permanent military base, it also involves creating field supply dumps at the rear of the combat zone, and even forward supply points in specific unit's Tactical Area of Responsibility.
After the final ability estimate is computed, it is converted to a standard score on the ASVAB score scale that has been statistically linked to the ability estimate through a process called equating. Equating studies are conducted for every paper and pencil ASVAB form to ensure that scores have the same meaning regardless of which test form the examinee receives.